@LabelIndex 910
@StringIndex 0
class 0 guard_fixed : guard_stand {
handler:
	EventHandler ATTACKED(attacker,damage) {
		myself::AddAttackDesire(attacker,0,2000);
	}

	EventHandler SEE_CREATURE(creature) {
		if( creature.karma > 0 ) {
			myself::AddAttackDesire(creature,0,1500);
		}
	}

}
