@LabelIndex 101878
@StringIndex 11779
class 0 warrior_incastle_guard : warrior_basic {
handler:
	EventHandler SEE_CREATURE(creature) {
		if( creature.is_pc == 1 || myself::IsInCategory(12,creature.class_id) ) {
			myself::Say("  ");
			gg::SetStepWithoutActor_FieldCycle(FieldCycle,8,5);
		}
		super;
	}

}
