class 1 symbol_of_resistance : default_npc
{
handler:
	EventHandler CREATED()
	{
		myself::AddTimerEx(1000,( 1000 * 7 ));
		myself::AddTimerEx(2000,( ( 1000 * 60 ) * 2 ));
		myself::AddUseSkillDesire(myself.sm,1312001,1,1,1000000);
	}

	EventHandler TIMER_FIRED_EX(timer_id)
	{
		if( timer_id == 1000 )
		{
			myself::AddUseSkillDesire(myself.sm,1312001,1,1,1000000);
			myself::AddTimerEx(1000,( 1000 * 7 ));
		}
		if( timer_id == 2000 )
		{
			myself::Despawn();
		}
		super;
	}

}
