class 1 king_bugbear : warrior_aggressive
{
handler:
	EventHandler TIMER_FIRED_EX(timer_id)
	{
		myself::SetCurrentQuestID(226);
		if( timer_id == 22602 )
		{
			myself::Despawn();
		}
		super;
	}

	EventHandler CREATED(c0,i0)
	{
		myself::SetCurrentQuestID(231);
		i0 = myself.sm.param1;
		if( i0 > 0 )
		{
			c0 = myself::GetCreatureFromIndex(i0);
			if( c0 )
			{
				myself::AddAttackDesire(c0,1,2000);
			}
		}
		myself::SetCurrentQuestID(226);
		myself::AddTimerEx(22602,( 1000 * 200 ));
		super;
	}

}
