@LabelIndex 14060
@StringIndex 0
class 0 warrior_aggressive_immediate : warrior {
handler:
	EventHandler SEE_CREATURE(creature) {
		if( creature.is_pc == 0 && myself::IsInCategory(12,creature.class_id) == 0 ) {
			return;
		}
		if( myself::GetLifeTime() > SeeCreatureAttackerTime && myself::InMyTerritory(myself.sm) ) {
			myself::AddAttackDesire(creature,1,200);
		}
		super;
	}

}
