@LabelIndex 117347
@StringIndex 0
class 0 ai_block_generator : (null) {
parameter:
	int	GroundID = -1;

handler:
	EventHandler CREATED() {
		myself::AddEffectActionDesire(myself.sm,3,( ( 150 * 1000 ) / 30 ),50);
		myself::AddTimerEx(1000,( 15 * 1000 ));
	}

	EventHandler NO_DESIRE() {
		myself::AddMoveAroundDesire(5,5);
	}

	EventHandler TIMER_FIRED_EX(timer_id) {
		if( timer_id == 1000 ) {
			myself::Despawn();
		}
	}

}
