@LabelIndex 16474
@StringIndex 0
class 0 party_private_physicalspecial_power_shot : party_private_physicalspecial {
handler:
	EventHandler CREATED() {
		myself.i_ai2 = 0;
		super;
	}

	EventHandler ATTACKED(attacker,damage) {
		if( myself.i_ai2 == 0 && myself::DistFromMe(attacker) < 100 ) {
			myself::AddTimerEx(100002,2000);
			myself.i_ai2 = 1;
			myself.c_ai1 = attacker;
		}
		super;
	}

	EventHandler TIMER_FIRED_EX(timer_id) {
		if( timer_id == 100002 ) {
			myself::AddFleeDesire(myself.c_ai1,10000);
			myself.i_ai2 = 0;
		}
		super;
	}

}
