class 1 ai_gludio_sir_cronenberg : ai_gludio_hold
{
handler:
	EventHandler SPELLED(speller,skill_name_id)
	{
		if( ( skill_name_id / 256 ) == ( 62976 / 256 ) )
		{
			if( myself::Castle_GetPledgeState(speller) != 2 )
			{
				myself::AddAttackDesire(speller,1,50000);
			}
		}
	}

}
