@LabelIndex 16651
@StringIndex 0
class 0 party_private_slow_type2 : party_private_slow_type_bagic {
parameter:

handler:
	EventHandler ATTACKED(attacker,damage) {
		if( myself::DistFromMe(attacker) > 200 && gg::Rand(100) < 70 ) {
			if( myself::Skill_GetConsumeMP(DDMagicSlow) < myself.sm.mp && myself::Skill_GetConsumeHP(DDMagicSlow) < myself.sm.hp && myself::Skill_InReuseDelay(DDMagicSlow) == 0 ) {
				myself::AddUseSkillDesire(attacker,DDMagicSlow,0,1,1000000);
			}
		}
		super;
	}

}
