[ Castle Mercenary Deployment Limitations]
Seal OwnerMaximum Deployment Number
All Cases Teleporter (Fix)Inner Wall (East)-Outer Wall (West)-Holy Item Repository (1 person)Outer Wall-Inner Wall (East)-Outside-Holy Item Repository (1 person)Outer Wall-Outer Wall (West)-Outside-Holy Items Repository (1 person)Outer Wall-Inner Wall (West)-Holy Item Repository (1 person)Outer Wall-Inner Wall (East)-Outer Wall (West)-Outside (1 person)
None Elite Mercenary Guild Members (Fix/Move)Inspection (4 persons/4 persons)Pikemen (10 persons/10 persons)Archers (10 persons/10 persons)Clerics (2 persons/2 persons)Wizards (2 persons/2 persons)
Mercenary Guild Members (Fix/Move)Inspection (10 persons/10 persons)Pikemen (6 persons/6 persons)Archers (20 persons/20 persons)Clerics (4 persons/4 persons)Wizards (4 persons/4 persons)
Dawn Nephilim Mercenaries (Move)Warriors (2 persons)Wizards (2 persons)
Mercenaries of Dawn (Fix/Move)Inspection (10 persons/10 persons)Pikemen (4 persons/4 persons)Archers (20 persons/20 persons)Clerics (4 persons/4 persons)Wizards (4 persons/4 persons)
Elite Mercenary Guild Members (Fix/Move)Inspection (4 persons/4 persons)Pikemaen (4 persons/4 persons)Archers (10 persons/10 persons)Clerics (2 persons/2 persons)Wizards (2 persons/2 persons)
Mercenary Guild Members (fix/Move)Inspection (10 persons/10 persons)Pikemen (6 persons/6 persons)Archers (20 persons/20 persons)Clerics (4 persons/4 persons)Wizards (4 persons/4 persons)
Dusk Greater Recruits (Fix/Move)Inspection (4 persons/4 persons)Pikemen (4 persons/4 persons)Archers (10 persons/10 persons)Clerics (2 persons/2 persons)Wizards (2 persons/2 presons)
Recruits (Fix/Move)Inspection (10 persons/10 persons)Pikemen (6 persons/6 persons)Archers (20 persons/20 persons)Clerics (4 persons/4 persons)Wizards (4 persons/4 persons)