class 1 wizard_growh_basic : wizard_ddmagic2
{
parameter:
	int	silhouette1 = 1020130;
	string	ai_type1 = "default_npc";
	int	silhouette2 = 1020130;
	string	ai_type2 = "default_npc";
	int	silhouette_ex = 1020120;
	string	ai_type_ex = "default_npc";
	int	silhouette_ex2 = 1020120;
	string	ai_type_ex2 = "default_npc";
	int	TakeSocial = 5;

handler:
	EventHandler CREATED()
	{
		super;
	}

	EventHandler ATTACKED(attacker,damage,skill_name_id)
	{
		super;
	}

}
