@LabelIndex 906
@StringIndex 0
class 0 guard_stand : guard {
parameter:
	float	DoNothing_DecayRatio = 1.000000;

handler:
	EventHandler NO_DESIRE() {
		myself::AddMoveToDesire(myself.start_x,myself.start_y,myself.start_z,30);
	}

	EventHandler MOVE_TO_FINISHED(x,y,z) {
		if( x == myself.start_x && y == myself.start_y && z == myself.start_z ) {
			myself::AddDoNothingDesire(40,30);
		} else {
			myself::AddMoveToDesire(myself.start_x,myself.start_y,myself.start_z,30);
		}
	}

}
