class 1 warrior_attack_pet_use_bow : warrior_use_bow
{
parameter:

handler:
	EventHandler SCRIPT_EVENT(script_event_arg1,script_event_arg2,c0)
	{
		if( script_event_arg1 == 10017 )
		{
			c0 = myself::GetCreatureFromIndex(script_event_arg2);
			if( myself::IsNullCreature(c0) == 0 )
			{
				myself::AddAttackDesire(c0,1,100);
			}
		}
		super;
	}

}
