class 1 quest_0021_superpoint_move_npc : default_npc
{
parameter:
	string	SuperPointName = "test3";
	int	SearchType = 0;

handler:
	EventHandler CREATED()
	{
		myself::AddMoveSuperPointDesire(SuperPointName,SearchType,10000);
		myself::AddTimerEx(3000,( 1000 * 60 ));
	}

	EventHandler SEE_CREATURE(creature)
	{
		if( creature.is_pc == 1 )
		{
			myself::SoundEffect(creature,"horror_01");
		}
	}

	EventHandler TIMER_FIRED_EX(timer_id)
	{
		if( timer_id == 3000 )
		{
			myself::AddTimerEx(3000,( 1000 * 60 ));
			myself::LookNeighbor(300);
		}
	}

}
