@LabelIndex 39073
@StringIndex 0
class 0 warrior_casting_debuff2 : warrior {
parameter:
	int	DeBuff1 = 264568833;
	int	DeBuff2 = 264568833;

handler:
	EventHandler CREATED() {
		myself.i_ai1 = 0;
		myself.i_ai2 = 0;
		super;
	}

	EventHandler ATTACKED(attacker,damage) {
		if( myself.i_ai1 == 1 ) {
			if( myself.top_desire_target == attacker ) {
				myself.i_ai2 = 1;
			}
		} else {
			myself::AddTimerEx(2001,5000);
			myself.i_ai1 = 1;
		}
		if( attacker.is_pc != 0 || myself::IsInCategory(12,attacker.class_id) ) {
			if( myself::IsNullCreature(myself.top_desire_target) == 0 ) {
				if( myself.top_desire_target == attacker ) {
					if( gg::Rand(100) < 33 && gg::GetAbnormalLevel(attacker,myself::Skill_GetAbnormalType(DeBuff1)) <= 0 ) {
						if( myself::Skill_GetConsumeMP(DeBuff1) < myself.sm.mp && myself::Skill_GetConsumeHP(DeBuff1) < myself.sm.hp && myself::Skill_InReuseDelay(DeBuff1) == 0 ) {
							myself::AddUseSkillDesire(attacker,DeBuff1,0,1,1000000);
						}
					}
					if( gg::Rand(100) < 33 && gg::GetAbnormalLevel(attacker,myself::Skill_GetAbnormalType(DeBuff2)) <= 0 ) {
						if( myself::Skill_GetConsumeMP(DeBuff2) < myself.sm.mp && myself::Skill_GetConsumeHP(DeBuff2) < myself.sm.hp && myself::Skill_InReuseDelay(DeBuff2) == 0 ) {
							myself::AddUseSkillDesire(attacker,DeBuff2,0,1,1000000);
						}
					}
				}
			}
		}
		super;
	}

	EventHandler CLAN_ATTACKED(attacker,damage) {
		if( myself::GetLifeTime() > 7 && ( attacker.is_pc != 0 || myself::IsInCategory(12,attacker.class_id) ) ) {
			if( gg::Rand(100) < 33 && gg::GetAbnormalLevel(attacker,myself::Skill_GetAbnormalType(DeBuff1)) <= 0 ) {
				if( myself::Skill_GetConsumeMP(DeBuff1) < myself.sm.mp && myself::Skill_GetConsumeHP(DeBuff1) < myself.sm.hp && myself::Skill_InReuseDelay(DeBuff1) == 0 ) {
					myself::AddUseSkillDesire(attacker,DeBuff1,0,1,1000000);
				}
			}
			if( gg::Rand(100) < 33 && gg::GetAbnormalLevel(attacker,myself::Skill_GetAbnormalType(DeBuff2)) <= 0 ) {
				if( myself::Skill_GetConsumeMP(DeBuff2) < myself.sm.mp && myself::Skill_GetConsumeHP(DeBuff2) < myself.sm.hp && myself::Skill_InReuseDelay(DeBuff2) == 0 ) {
					myself::AddUseSkillDesire(attacker,DeBuff2,0,1,1000000);
				}
			}
		}
		super;
	}

	EventHandler TIMER_FIRED_EX(timer_id) {
		if( timer_id == 2001 ) {
			if( myself.p_state != 3 && myself.p_state != 10 ) {
				myself.i_ai1 = 0;
				myself.i_ai2 = 0;
			} else if( myself.i_ai2 == 0 ) {
				if( myself::IsNullCreature(myself.top_desire_target) == 0 && gg::Rand(100) < 50 ) {
					if( gg::GetAbnormalLevel(myself.top_desire_target,myself::Skill_GetAbnormalType(DeBuff1)) <= 0 ) {
						if( myself::Skill_GetConsumeMP(DeBuff1) < myself.sm.mp && myself::Skill_GetConsumeHP(DeBuff1) < myself.sm.hp && myself::Skill_InReuseDelay(DeBuff1) == 0 ) {
							myself::AddUseSkillDesire(myself.top_desire_target,DeBuff1,0,1,1000000);
						}
					}
				}
			}
			myself::AddTimerEx(2001,5000);
			myself.i_ai2 = 0;
		}
		super;
	}

}
